Video Games: Character Creation and Story
In this episode, we discuss video games, character creation, and story. Sarah talks about cow milk names (Yoohoo!), Molly strongly advocates for character hats, and Dean changes his name to Qwerf.
Cast
Hosted by Dean Karpowicz, with Sarah Willis and Molly Krasel.
Content Discussed
Is Character Creation important?
Dean: “. . . but the boy cow doesn’t give the milk.”
Sarah: “Now you’re getting it. Now your getting into my headspace!”
4:50: Does it impact the story?
“I guess it affects the end of the raid, when I am on top of the dead boss, in cow form, with the name Yoohoo. Dancing!”
–Sarah
5:22: GTA and Saints Row
“The question is, can you out-ridiculous the boombox gun that makes everyone twerk?”
–Dean
8:06: Do you make yourself or someone else?
“I could give May a hat or pants. I don’t like her pants!”
–Molly
14:21: Dragon Age: Character Selection and the Game World
“I want to play that game where you can have robot phobia!.”
–Sarah
19:39: Character creation choices are never a bad thing.
“In the cut scenes, you can play ‘spot the custom protagonist.'”
–Molly
25:49: One Last Thing
“I’ve purchased my 6000 platinum horse, and I prace through the raid.”
–Dean
To listen to the episode, click below, and if you want to listen on your phone, we’re available on Spotify, Google Play, and Stitcher. You can also find more episodes of The Pub right here on Straylight, including more discussion of video games and story.
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